The wonderful world of Springs Rock! Join us on our official community for updates, suggestions, and ranks! Springs Rock (or SR) started back in 2014 as a small and simple showcase centered around the original Spring Valley area. The main focal point back in the day was the still brand new smooth terrain tool and particle emitters. The showcase was inspired by classic showcases games, like 'Nature's Hold' by ClassicalMethods, or SE4RXH's "rip ur toaster." Other games, books, and media also inspired the art of Springs Rock; such as Skyrim, Terraria, Wizard of Oz, LOTR, and Alice in Wonderland. Dev Team: - AerialsAbove (Modeling and visuals) - Itz_n3p (Programming and UI) Additional support & Credits: - SinfullyFrosty (Various, cannons/key codes) - DeepAquaticBlue (Gliders framework) Moderation team: - HarleyUltraRider @HarleyUltraRider70 - Lilac @Viatruvius - Erev @velinors - Strawberries @Strawberries_TWT1 - Aleks @lnhumane_Harvest