The House of Tarot is an upcoming collection of surreal yet nostalgic horror experiences. Created by a solo developer, this space is currently in its early stages. It begins with Prayernoia, then, over time, plans to expand into a series of small, atmospheric works. Each game draws from early 2000s aesthetics and liminal environments. Future projects are set to include myth-style explorations and short-form horror pieces, each of which is experimental, symbolic, and intentionally unsettling. Welcome to this developing archive!